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Chepauk pitch report: IPL stats and fantasy tips for Chennai

Once the slowest turner in the IPL, now a better batting ground — but only after the sun goes down. Here is what the numbers say about Chepauk, and how to build a Drem11 fantasy team for a match in Chennai.

Published 27 October 2026 · Updated 31 October 2026 · 3 min read

Key takeaways

  • Batting first has won more often here than chasing — 53 of 96 IPL matches.
  • First innings average 165, lower than most IPL grounds.
  • Afternoon games favour bowlers; evening games are noticeably easier for batting.
  • Spinners still get grip, so a frontline spinner is a better pick here than at most venues.

Chepauk at a glance

CityChennai, Tamil Nadu
IPL home teamChennai Super Kings
IPL matches (to May 2026)96
Won batting first / chasing53 / 43
Average first-innings score165
Highest total246
Highest successful chase210

Is the Chepauk pitch good for batting or bowling?

It leans towards bowling, especially spin. The first-innings average of 165 is lower than at most IPL grounds, batting first has won more often (53 of 96), and spinners still get grip. Evening games are noticeably easier for batting than afternoon starts.

What the pitch is like

Chepauk built its reputation as a slow, turning pitch where spinners controlled the middle overs. Recent seasons have been friendlier to batters, but the ground still changes character with the time of day.

  • Afternoon games: the sea breeze can give seamers lateral movement, the surface is dry and hard, and spinners get grip and turn. Runs are harder to come by.
  • Evening games: batting gets easier as the sun goes down and the ball comes on to the bat more evenly.

The numbers

All-time IPL figures at the venue (96 matches, as of May 2026):

MeasureFigure
Average first-innings score165
Wins batting first53
Wins chasing43
Highest total246
Highest successful chase210

Chepauk is one of the few major IPL grounds where batting first has the better record. The average first-innings score is also lower than at Wankhede, Chinnaswamy or Hyderabad — a total of 170–180 is often competitive here.

Toss and chasing

Because batting first has won 53 of 96 matches, a good first-innings total is often enough. For your fantasy team, that means after the toss, consider the bowlers of the side defending — they bowl in the second innings, when the pitch has slowed further.

In evening games the gap narrows; check the time of the match before you decide how many bowlers to pick.

Pace or spin?

Both have a role, but Chepauk remains one of the best IPL grounds for spinners:

  • Spinners get grip and turn, especially in afternoon games and later in the season. A wicket-taking spinner who bowls four overs is a core pick here.
  • Hit-the-deck seamers do well early in an innings in afternoon games, helped by the sea breeze and the hard surface.
  • Pure pace without movement is less effective once the ball softens.

Building a fantasy team for Chepauk

  • One more bowler than usual. On a slower pitch, wicket points matter more and runs are harder to come by.
  • Pick at least one frontline spinner from each side if the budget allows.
  • Captain by time of day. In an afternoon game, a wicket-taking bowler or a spin-bowling all-rounder is a sound captain; in an evening game, a top-order batter.
  • Prefer batters who handle spin. Batters who sweep and use their feet score more here than those who rely on pace on the ball.
  • In mega contests, the opposition's lead spinner is often a less popular captain with a real role.

For a full routine, see pitch and conditions and captain and vice-captain.

CSK at home

Chepauk is Chennai Super Kings' home and their spinners are a large part of the home advantage. In 2026 CSK used Noor Ahmad, Akeal Hosein and Rahul Chahar, and Anshul Kamboj was their leading wicket-taker with 21.

CSK's squad, core picks and recent form are in the CSK fantasy guide.

Pre-match checklist

  1. Check the start time — afternoon or evening changes how you build the team.
  2. Read the pitch report for signs of a dry, worn surface, which helps spin.
  3. After the toss, lean towards the bowlers of the side defending a total.
  4. Confirm your spinners are in the playing eleven and expected to bowl four overs.

Sources

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